Kuth, Bastian; Oberberger, Max; Faber, Carsten; Pfeifer, Pirmin; Seyedmasih, Tabaei; Baumeister, Dominik; Meyer, Quirin (2025)
Kuth, Bastian; Oberberger, Max; Faber, Carsten; Pfeifer, Pirmin; Seyedmasih, Tabaei...
Kuth, Bastian; Oberberger, Max; Faber, Carsten; Seyedmasih, Tabaei; Baumeister, Dominik; Meyer, Quirin ; Pfeifer, Pirmin (2025)
Kuth, Bastian; Oberberger, Max; Faber, Carsten; Seyedmasih, Tabaei; Baumeister, Dominik...
High-Performance Graphics - Symposium Papers 2025.
DOI: 10.2312/hpg.20251168
Trees for real-time media are typically created using procedural algorithms and then baked to a polygon format, requiring large amounts of memory. We propose a novel procedural system and model for generating and rendering realistic trees and similar vegetation specifically tailored to run in real-time on GPUs. By using GPU work graphs with mesh nodes, we render gigabytes-worth of tree geometry from kilobytes of generation code every frame exclusively on the GPU. Contrary to prior work, our method combines instant in-engine artist authoring, continuous frame-specific level of detail and tessellation, highly detailed animation, and seasonal details like blossoms, fruits, and snow. Generating the unique tree geometries of our teaser test scene and rendering them to the G-buffer takes 3.13 ms on an AMD Radeon RX 7900 XTX.
Meyer, Quirin (2025)
Meyer, Quirin ; Barczak, Joshua; Reitter, Sander; Benthin, Carsten (2025)
DOI: 10.2312/egs.20251050
Kuth, Bastian; Oberberger, Max; Kawala , Felix ; Reitter, Sander; Michel, Sebastian; Chajdas, Matthäus; Meyer, Quirin (2025)
Kuth, Bastian; Oberberger, Max; Kawala , Felix ; Reitter, Sander; Michel, Sebastian...
Computers & Graphics, 104292.
DOI: 10.1016/j.cag.2025.104292
We propose a codec specifically designed for meshlet compression, optimized for rapid data-parallel GPU decompression within a mesh shader. Our compression strategy orders triangles in optimal generalized triangle strips (GTSs), which we generate by formulating the creation as a mixed integer linear program (MILP). Our method achieves index buffer compression rates of 16:1 compared to the vertex pipeline and crack-free vertex attribute quantization based on user preference. The 15.5 million triangles of our teaser image decompress and render in 0.59 ms on an AMD Radeon RX 7900 XTX.
Kuth, Bastian; Oberberger, Max; Meyer, Quirin (2024)
Kuth, Bastian; Oberberger, Max; Meyer, Quirin (2024)
Kuth, Bastian; Oberberger, Max; Kawala , Felix ; Reitter, Sander; Michel, Sebastian; Chajdas, Matthäus; Meyer, Quirin (2024)
Kuth, Bastian; Oberberger, Max; Kawala , Felix ; Reitter, Sander; Michel, Sebastian...
Vortrag auf der VMV 2024.
Kuth, Bastian; Oberberger, Max; Kawala , Felix ; Reitter, Sander; Michel, Sebastian; Chajdas, Matthäus; Meyer, Quirin (2024)
Kuth, Bastian; Oberberger, Max; Kawala , Felix ; Reitter, Sander; Michel, Sebastian...
Buch (Sammelband) 2024.
DOI: 10.2312/vmv.20241204
Kuth, Bastian; Oberberger, Max; Faber, Carsten; Baumeister, Dominik; Chajdas, Matthäus; Meyer, Quirin (2024)
Kuth, Bastian; Oberberger, Max; Faber, Carsten; Baumeister, Dominik; Chajdas, Matthäus...
Zeitschrift 7 (3), 47.
DOI: 10.1145/3675376
Kuth, Bastian; Oberberger, Max; Baumeister, Dominik; Chajdas, Matthäus; Meyer, Quirin (2024)
Kuth, Bastian; Oberberger, Max; Baumeister, Dominik; Chajdas, Matthäus...
Vortrag auf der HPG 2024.
Faber, Carsten; Kuth, Bastian; Oberberger, Max; Meyer, Quirin (2024)
Kuth, Bastian; Oberberger, Max; Meyer, Quirin (2024)
Oberberger, Max; Kuth, Bastian; Meyer, Quirin (2023)
https://gpuopen.com/learn/mesh_shaders/mesh_shaders-from_vertex_shader_to_mesh_shader/.
Kuth, Bastian; Oberberger, Max; Chajdas, Matthäus; Meyer, Quirin (2023)
Computer Graphics Forum 2023/42 (8).
DOI: 10.1111/cgf.14863
Kuth, Bastian; Oberberger, Max; Chajdas, Matthäus; Meyer, Quirin (2023)
Edge-Friend: Fast and Deterministic Catmull-Clark Subdivision Surfaces.
Oberberger, Max; Kuth, Bastian; Meyer, Quirin (2023)
Peters, Christoph; Kuth, Bastian; Meyer, Quirin (2022)
ACM SIGGRAPH Symposium on
Interactive 3D Graphics and Games
Online: May 3-5 2022.
DOI: 10.1145/3522607
Kuth, Bastian; Meyer, Quirin (2021)
High-Performance Graphics - Symposium Papers (2021), N. Binder and T. Ritschel (Editors,
.
DOI: 10.2312/hpg.20211282
Kuth, Bastian; Meyer, Quirin (2021)
High-Performance Graphics, 06.07.2021 - 09.07.2021 Virtual Event .
Fakultät Elektrotechnik und Informatik (FEI)
Friedrich-Streib-Str. 2
96450 Coburg
T +49 9561 317 8031 Quirin.Meyer[at]hs-coburg.de
ORCID iD: 0000-0001-7073-442X